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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Cogwerks Wrote:I'm thinking of maybe changing the armory to a sealed room that has a loud alert when it's opened, might make for some entertaining hijinks when the crew knows shit's going down.

Armory/ should instead having the weapons in lockers have the weapons on stands so a team of syndicate can hack into the alarm grid using a computer and disable whatever security mesures you cook up for the armory for 30 seconds and steal the weapons inside.This means a syndicate can team up to sneak into the armory and arm themselves with weapons or whatever important shit (Stinkeye) the captain stores in there to portect from troublemakers (Assitants).
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