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Clothing Crates in QM
#5
My suggestion is still the same, that the Novelty clothing crate should be randomized and containing seven different clothing items, randomly, from the entire pool of wearable items. Including traitor only items (Tactical Turtlenecks), hidden items (Atmospheric Jumpsuit), rare items (Head of Personnel outfit, Head of Security outfit), and some stuff you can only get this way and have no other way of appearing (Assless Chaps).

1. Traitors would want to order them for the chance to get a jumpsuit they need on their todo list, or the chance to get a Mailman suit.
2. Players would want to order them for the chance to get a cool rare jumpsuit to look cool in.
3. We can add more stupid silly clothing items to the game. And everyone wants that.
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