07-13-2014, 04:55 AM
I'd honestly prefer spies to have a lot fewer implants. Regular traitors do just fine with murder objectives, even though they usually ignore them and just try to kill as many people as possible anyway. The problem is that in a traitor round, there'll usually only be 1-6 traitors, and things get a little too messy if its at the upper end of the scale anyway. In spy, however, there's four traitors and up to sixteen mindslaves, resulting in twenty potential murderers roaming the halls trying to figure out how to kill as many people as possible. The number of people permitted or forced to work on either wide-scale destruction or raw violence is staggering, and it's no surprise that the station goes to hell when literally half the crew has been recruited to the war between spymasters.