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suggestions to improve spy rounds (aka spydeas hehehe)
#2
I'd love to see Spy mode be about being a super sneaky team that sabotages the station, rather than rampage and ruin everything. One reason that I think it always turns into rampages is because the main objective for the spymasters are to find and murder the other spymasters. Pretty much everything else is secondary. This causes a prisoner dilemma-esque scenario, where if everyone is sneaking about and quietly assassinating people, its challenging, yet fun for everyone; however people want to be the winner so they murderize everyone else who's sneaking about. And with everyone doing that, the round leaves a bad taste in almost everyone's mouths.

I'd like to see objectives that involve indirectly messing with various departments or the station as a whole. Like ensuring that the engine isn't producing power, or prevent genetics from obtaining any new mutations. Kidnapping/subverting heads or stealing important things is great too.
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