07-10-2014, 03:23 AM
That sounds kinda interesting, but would probably fit better as its own antagonist role. As contribution to this thread, since they removed His Grace (which I 100% agree with) the chaplain as far as I know does not have any job specific traitor items. Perhaps a relatively high cost item, 6-10 crystals that as long as it is equipped/worn gives you a spell that on each cast summons a random mob with some spooky chanting. Kinda like the life chemical, but with much more variety as to what might appear. A meat cube or goose maybe, or maybe it summons a skeleton or even something like a wendigo. That's just an example, if it sounds overpowered I'm sure there are better options. But I think it would be cool for the chaplain to have an atmospheric traitor weapon that doesn't guarantee wrecking the whole station like the toolbox did.