07-05-2014, 03:21 PM
I like this idea a lot, mostly because I've seen on some occasions some nontraitor going on a killing spree and having a list of player keys for that reason would make retroactive admin helps much more helpful to admins. I know you can do it in round, but occasionally the bad player in question is so overt you just assume they MUST be a traitor, which is a common reason why those things aren't admin helped more. More miscellaneous stats would be cool too, like number of bees on station.