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Syndicate Borgs at round start
#11
Tbh, syndicate borgs aren't that overpowered at all. They have alot going against them:
A) They're non-human and can't be arrested, so chances are they'll be killed.
B) A flash stuns them and they have no way of protecting themselves of getting stunlocked.
C) They can be debrained very quickly with the right ID

Remember: Syndicate borgs see everyone as non-human UNLESS they are syndicate. This is an interesting mechanic because that means they CANNOT kill other traitors. With this in mind, traitors and syndicate borgs can find themselves in a very mutual allegiance.
For this matter, syndicate borgs should be able to tell who's syndicate (like wearing sunglasses back in the ol' days)
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