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Locker and crate smokes/foams
#6
KikiMofo Wrote:
Frank_Stein Wrote:I don't really mess with chemistry, since I don't know it. Can you not make beaker assemblies that have a proximity sensor?
You can yes but I'm not sure if they work inside of a locker. Someone update me on that.

Also yeah Lavastage I know what you mean but that seems more of a glitch than anything because you aren't being harmed by what you made at all.

I was just thinking you could make something with a proximity trigger, stick it in a locker, then have it go off when it gets opened.
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