06-10-2014, 11:19 AM
LinkDaWolf Wrote:itd be neat if the killswitch pretended to activate but at the end of the count down it just wouldn't work. would stop people from trying to killswitch all the borgs at round start and yelling that "omg cyborg alpha 231 wont start killswitch kill them now"
That would be fairly meta, but that's not what I meant by not activating.
I'm talking about where the countdown actually starts, but when it reaches zero, it does nothing and the borg remains on the computer.
Any AI killswitching borgs to find out if they are syndicate could potentially be murdering an innocent borg. Simple solution to the problem.