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Rolling Objectives
#8
Yeah, I think that would be more the fault of bad security, and would be close to metagaming on their part.

If something like this is ever worked in, there should be some variety in how it works.
Some traitors should start with maybe 3, possibly even no telecrystals with objectives like "break into the bar" or "fart on 5 crewmen" Things that make them indistinguishable from miscreants.

Other traitors could start of with even more crystals with more destructive goals.

Or maybe at any given time the traitor is given three goals, with different crystal rewards based on how likely they are to get caught/how destructive they are, that get replaced as they are completed. They can choose lots of little easy victories or a few big ones, or a combination. Sec then has to prioritize targets based on how destructive they are being.

Also, since crystals would accumulate, maybe we could work in some new items at greater expenses?
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