Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI spawns, how they should work
#6
I'll also agree with this.

On Bay code, you can construct an entire AI from the ground up, insert someone's brain into it, then boot them up as an AI.

one of Baycode's objective is similar "Steal a functional AI", which, if there's no AI, involves you kidnapping someone, yanking their brain out, then forcing them to be an AI and finally stealing that AI.


So I definitely agree with this; either make an empty AI spawn or allow for full on construction of AI's.

Really interesting scenarios arise when one AI has one set of laws and one has another
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)