Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Request for Comments: Stealth Nuclear Emergency
#34
Twas thinking the same thing mozi.

Lets say the agents had the following things:
-> Heatseeker in one pocket
-> Syndicate ID in another

How about they also have a piece of paper in their bag called "Brief"
Example:

BURN AFTER READING
DO NOT LET THIS GET IN THE WRONG HANDS

Hello Agent #42
Due to your prowess in the field, you are allocated the task of detonating this stations nuclear warhead, and thus cleansing the galaxy's scourge of nanotrasen imperialism. We are aware of the pain of the nuclear blast, but do not fret, drones in the area will salvage your body and you will be rewarded as per contract
You will not be undergoing this task alone. Other contract agents upon this station are
#32- Bob Asshat - Scientist
#12 - Gooby Plz - QM
..etc
You will contact the above agents to be given the equipment via an uplink. The uplink requires a code. Your code is: P, 3rd Digit
Good luck Comrade



The brief would state their team-mates, and their code and their digit place. i.e: 5, 2nd digit.
Being caught with the brief would be pretty serious, so agents would have to be very careful with the brief, as it states not only your section of code, but WHO your team-mates are, hence the encouragement of destruction. This is all very agenty and fits in nicely.

If for some reason the player goes braindead at round start, the other agents know who they are via the brief, so they can just go up, empty their pockets/bag and get the other code. Simple, no need for any extra coding.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)