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make fire not terrible
#1
After a quite honestly fun traitor chaplain round with the objective to BURN IT ALL DOWN, I've noticed that fire is not particularly powerful. I set up three plasma canisters to be pumped into various locations with hidden lit flames and it works quite nicely as all three areas were burning white hot within thirty seconds.

What that really does, though, is not a lot; The fire scuffs up the floor tiles, breaks the lightbulbs, ignites any paper/cash lying around, and denies anyone from passing through. Unless you're afk or incapacitated in the area before the fire starts, you can pretty much ignore it until it burns itself out. I think that that's pretty lame, considering how big of a deal a fire is irl (In Real Life).

Maybe let the plating on walls melt off, tables, computers, etc. will all melt too. I'm not too sure making fire spread through the metal walls would make much sense or make it overpowered, but any sort of spread at all would be an improvement.


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