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vampire fixed, misc gripes itt
#70
A few rounds went past there with vamps in it.

I wish I could screenshot ghost chat, and the complaints. Someone made the point that vampire is almost always on a mixed round so the antagonists that are not vampire are fucked so hard by the vampire that they might as well forfeit their round.
One perfect example of this is a traitor fucked a bomb at a vampire. Vamp used mist form to escape majority of the blast behind a wall. He then used rejuvenate+ to heal himself and get back up after the stun. He then went and immediately killed the traitor. Any other antagonist if they had a bomb fucked at them would at least be injured if not dead, but for the vampire it was little more than an inconvenience.

Another thing: Someone who (he admitted) just got the grasps of how to play goonstation and its map, rolled vampire. He killed a majority of the station. Someone who would get their ass absolutely robusted in any other gamemode because he was new, found vampire "easy". Can't you see the problem in that?

I'm glad this thread is stickied because otherwise it'd float on down to the bottom of the suggestion forum.
But i'm tired that the problem is being ignored over others, this is a game-mode that is
A) Broken and unbalanced with everything in the game
B) Constantly berated by EVERY player and admin alike.
C) Completely unfun to fight or slightly more than completely unfun to play.

We can talk about the fixes and general tweaks that will make vampire better.
Or we can REMOVE vampire, and then talk about the tweaks. The latter is easier and more logical.
I'd like to say that this isn't really a suggestion anymore. Suggestion is open to interpretation either-way. I'm speaking for everyone here, it's a necessity.
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