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GuardBuddy and Mechanic tweaks - inter-dept collab.
#2
There's already an arcbuddy tool that basically does what power gloves do, it's out in space. I don't know how much damage it does since I've rarely gone through the trouble to get it and actually had it be used (even if I got the buddy, and set it to protect me, nobody bothered attacking me so it never really went after anyone). It looks kickass though. Smoker's a pretty hectic tool too that nobody uses, because you don't want to be anywhere near it when it's used, since it smokes sleep toxin if I remember right. Wardbuddy's old injector tool should still be in the box in the buddybay along with smoker, I think? That's basically haloperdol (or however it's spelled, that anti-psychotic tranq shit).

So you already have options, they just never ever get used anymore.
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