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Game Mode: Parasite
#4
Perhaps each upgrade should carry a downside.

That way a smart member of the crew, tries to lead the parasite into a trap by forcing it to constantly upgrade and change so that's it's unable to protect against their big finish.

This also gives pathology a good excuse to come back because if the crew can create several viruses, they can plan a multiple stage attack aimed at getting the parasite exactly where they want it.

Instead of making viruses that kill people, they make a virus that makes a host incompatible or outright hostile to a parasite.
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