05-15-2014, 01:57 PM
So I was talking over the IRC for more ideas to this, and we came up with the idea that the team starts out with one small, easy objective. Once they complete it, they are then given a new objective AND rewarded. The objectives gradually get harder and harder eventually to the point of near impossible (i.e. "Ensure all of the crew are alive at the end of the round.") The harder the objective the better the reward. There should also be an option to get a new objective to replace the one you have but you loose points or something.
Code:
UrsulaMajor> "You completed an objective. WOAH, your burlap sack just spat out an AK!!!"