05-15-2014, 08:22 AM
Frank_Stein Wrote:Theoretical idea, but I kinda think it would be neat if there was some variety to the rockets. For instance, one that has penetrative powers for breaching in and explodes and only does damage directly in front of the impact zone. Another could do only a little explosive damage, but throw out tons of sharpnel for bleeding damage. Just something for the Syndicats to be extra Tacticool.Better yet, just make it so that either the rocket or the launcher itself can be toggled between different "modes" or "types".
Maybe range, power, directivity/penetration, etc could be configured somehow?