05-10-2014, 08:37 AM
Frank_Stein Wrote:Well honestly the chef knife is a tool exclusively for destroying a person's chances of coming back to life. No borg, no clone, Just meat. So I would do the same thing if I saw you with a chef knife.Quote:Every time I do the "treat antagonists nicely until they give me a reason not to" thing, they just murder me immediately. I write them a funny ticket and they spit acid at me before I'm done. I try to stop and detain the vigilante who saw a wrestling belt and proceeded to try to murder them, and as soon as the vigilante is cuffed they immediately beat me into unconsciousness and chuck me into a telescience portal. Every time I try to be chill to someone who's probably an antagonist but isn't doing something overtly violent, they just maim or murder me the second I turn my back on them, so I'm not really too keen on the whole "friendly traitors" thing.
That said, what if you capture a wizard alive? Are you just going to execute them on the spot because "THAT'S THE GOAL OF THE GAME MODE", even though they're completely harmless if you space/crush their equipment?
I don't know, man. As a traitor, I tend to give people that treat me nicely leeway and not target them. Sometimes I've brought people I killed to cloning, or told Sec where to find the bodies. But I've also had sec catch me with a chef knife, stun and cuff me, then cut me to gibs in the hallway with my own knife. I wish people would get the mentality that it's a game and it's more fun when everyone is having fun and not go out of the way to permanently take people out of rounds. Part of encouraging that is teaching by example, and I think part of playing as Sec is acting as a role model for the other players and holding yourself to stricter standards of conduct.