05-06-2014, 10:51 PM
All this non-lethal, capturing but not killing is BULLSHIT.
There's few traitors most rounds, so security shows "mercy" by not "taking out of the round" a captured traitor. For the same reason some sec players go around playing doctors, helping those hurt by a traitor instead of focusing on fighting (hell, I've done this too): this is boring. If I want to cure people, I play a doctor.
When I pick security, I want to kick some ass or get slaughtered as I try.
The best rounds as a traitor, nuke op or a changeling are when I'm up against competent, relentless security. Not a bunch of goody two shoes who are trying to make it fun for everyone.
Raise traitor rates again, stop worrying about being non lethal. If people have the chance of getting one traitor round a day, they won't mind dying on their first fight.
There's few traitors most rounds, so security shows "mercy" by not "taking out of the round" a captured traitor. For the same reason some sec players go around playing doctors, helping those hurt by a traitor instead of focusing on fighting (hell, I've done this too): this is boring. If I want to cure people, I play a doctor.
When I pick security, I want to kick some ass or get slaughtered as I try.
The best rounds as a traitor, nuke op or a changeling are when I'm up against competent, relentless security. Not a bunch of goody two shoes who are trying to make it fun for everyone.
Raise traitor rates again, stop worrying about being non lethal. If people have the chance of getting one traitor round a day, they won't mind dying on their first fight.