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lol stamina??
#53
Right....Stamina.

As most of you know, I am terribly unlucky most of the time when it comes to the combat. Or maybe you don't. Either way i'm unlucky as hell normally with this RNG.

And even I'm not too fond of the stamina thing. Why? Because it kills on stealth factors honestly. Now everyone can take multiple hits before going down? Well thats plenty of time to scream now instead of a good old knockout to the back of the head. Unless you take a nice big obvious "I AM A TRAITOR COME SHOOT ME" Murderweapon there's no way you're going to down someone quickly enough to keep them from squealing.

And choking is still broken as shit.

Not to mention it makes it so fights take longer for less results, and that if you're attacked you might aswell not fight back, you won't have the stamina to do so thanks to being hit once since your own attacks drain chunks of it aswell, better off just running away and being a nuisance because you're not gonna get luck KO'd anymore.

You've only changed things from "Who clicks fastest" to "Who clicks first, then manages to keep close enough to keep hitting that one person forever while 7 more show up to pummel you since you have no stamina now hur duur."

Just leave the normal RNG system untill things are properly fleshed out more, the stamina is silly as is.

Also seriously, there's tons of potential in the suggestions area that could do with a good look-over. That people suggested. And commented on whether they think it's good or not already. And want.

Now excuse me, I ran out of stamina typing this post and now I gotta go pass out on my desk for a minute to recover.


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