05-02-2014, 08:56 AM
UrsulaMejor Wrote:How are you supposed to finish + balance a mechanic without testing it? Like, I don't understand how you think that it's possible to completely balance a mechanic for a 30 person group without actually putting it into a 30 person group.
Like, this IS the finishing/balancing process. This is how it's gonna get finished: with people adding constructive criticisms and allowing the system to be tweaked as we go along. That's how 95% of all the shit that gets added ends up going, i don't see how you think this is different.
There is a point where beta testing is appropriate for features that you think can only be improved now by testing on players.
However, this is changing one of the core elements of the entire game based on a whim, when you change one of the basis for the game, you have to at least get the clockwork turning before putting out the feature.
It should have been worked on until the coder thought "Hm, well stamina is alright right now, but it needs to be fine tuned!" instead of "well I got this bar that goes down by an arbitrary number each time you hit something but not anything else, let's release it and modify it based on the wails of enraged pubbies"
It isn't just a bad feature, it's an example of bad work ethic imo. (not saying that coding for SS13 is a full-time job)