04-29-2014, 03:50 PM
Started on the human mob sprites.
Went with SecID first, because it was a good basis to start off:
Object: SecID![[Image: HESdP9G.png]](http://i.imgur.com/HESdP9G.png)
Mob Example![[Image: 5vgIxVF.png]](http://i.imgur.com/5vgIxVF.png)
![[Image: 7o8bZVv.png]](http://i.imgur.com/7o8bZVv.png)
![[Image: eawQd57.png]](http://i.imgur.com/eawQd57.png)
Actual Sprite (Tiny!)[
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Because this is the medal chest sprite, I wanted to see how it looks like on armor and the detective. I realised it may need to go as an overlay for the bag, as the bag-straps go over the armor. That's fine though.
![[Image: MA6zCxc.png]](http://i.imgur.com/MA6zCxc.png)
![[Image: ez45FUz.png]](http://i.imgur.com/ez45FUz.png)
Object Sprite: NT Clearance![[Image: VN1pEh5.png]](http://i.imgur.com/VN1pEh5.png)
Mob Example:![[Image: VMlnY6W.png]](http://i.imgur.com/VMlnY6W.png)
![[Image: TAaFj7u.png]](http://i.imgur.com/TAaFj7u.png)
![[Image: t7Kjm17.png]](http://i.imgur.com/t7Kjm17.png)
![[Image: YEQsNH4.png]](http://i.imgur.com/YEQsNH4.png)
Actual Sprite (Tiny!)[
][
][
][
]
Went with SecID first, because it was a good basis to start off:
Object: SecID
![[Image: HESdP9G.png]](http://i.imgur.com/HESdP9G.png)
Mob Example
![[Image: 5vgIxVF.png]](http://i.imgur.com/5vgIxVF.png)
![[Image: 7o8bZVv.png]](http://i.imgur.com/7o8bZVv.png)
![[Image: eawQd57.png]](http://i.imgur.com/eawQd57.png)
Actual Sprite (Tiny!)[
][
][
]Because this is the medal chest sprite, I wanted to see how it looks like on armor and the detective. I realised it may need to go as an overlay for the bag, as the bag-straps go over the armor. That's fine though.
![[Image: MA6zCxc.png]](http://i.imgur.com/MA6zCxc.png)
![[Image: ez45FUz.png]](http://i.imgur.com/ez45FUz.png)
Object Sprite: NT Clearance
![[Image: VN1pEh5.png]](http://i.imgur.com/VN1pEh5.png)
Mob Example:
![[Image: VMlnY6W.png]](http://i.imgur.com/VMlnY6W.png)
![[Image: TAaFj7u.png]](http://i.imgur.com/TAaFj7u.png)
![[Image: t7Kjm17.png]](http://i.imgur.com/t7Kjm17.png)
![[Image: YEQsNH4.png]](http://i.imgur.com/YEQsNH4.png)
Actual Sprite (Tiny!)[
][
][
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]

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