Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The New Goonstation Wiki
http://wiki.ss13.co/Donut_Station_2

Found some problems here:

Quote:Donut Station 2 was the first station to:

hire a Head Surgeon.
hire Mechanics.
use the Singularity Engine.
feature 3x3 tile meteors.
feature the Clown car.
feature a Port-a-brig and Port-a-medbay.
feature Guardbuddies.
have a research system for Robotics.

Donut Station 2 was the last station to:

have Atmospherics, mainly used for storing different types of gases.
hire NT Security.
hire a Clown.
hire a Boxer.
have the Alien gamemode on rotation.

A) Mechanics (AKA Electricians) were around on Devstation; I remember this well because they only had a tiny little shack above Engineering where they had to put together items out of boxes within boxes, and started with poor vision because of this (it was a poorly lit closet).

B) Devstation used the Singularity engine. It was the only engine I ever saw being used on Devstation; I came into SS13 when it was still new and novel.

C) Devstation also had the clown car. I know this because I prayed for one as a clown back on Devstation and was given a cursed clown car as a joke. It was already a traitor item by then because I'm pretty sure I got murdered once or twice for having a clown car obtained through serendipity like that.

Donut 2.0 was also the last station to have a Pathology department, hire lawyers or barbers, if I remember correctly.


Also
http://wiki.ss13.co/Devstation

Needs to add that Devstation was also the first to:
* Introduce Miners and the Mining Outpost, as well as the concept of mining ore.

It was also the last map to:
* Hire a Chief Miner.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 5 Guest(s)