03-25-2014, 06:11 AM
Don't objects already have a variable marked "throwforce", or something like that? I seem to remember this being an issue when someone found you could turn an artbox into a meteor. Why not just tweak baseballs with a slightly higher-than-normal throwforce, just enough to activate artifacts when put in the pitching machine?
Second suggestion: Allow us to unbolt the pitching machine and pull it around the station. I need this because of Reasons.
Second suggestion: Allow us to unbolt the pitching machine and pull it around the station. I need this because of Reasons.