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cogblap v0.98 | beta testing will be happening occasionally
Sundance Wrote:So.. Surgery..
What's your ideas on that cog? Will it be more than removing a rarely spent round from someone?
Just an idea that may or may not be easy to code:

I want to add some high-damage triggered ailments like Third-Degree Burns and Organ Failure that require surgery instead of chems/cryo to fix. Might be a later thing though.


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