03-17-2014, 05:32 PM
Why not just redo the ID machine for more job control
Have a few options that lets hop manage what jobs can be given and if they can be assigned without a captain/HOP ID.
New Job works sorta like custom, but instead of just changing the name, it adds a new job that can be assigned. You can pick all the access and then save it, and assign that job at any time.
Going deeper, there could be a public option. If there's a reason to let people get access, like everybody needs guns, instead of getting a line of people and assigning their ID's a new job, you could have an engineer/mechanic build an ID scanner, and make some jobs public. Any job that's set to public can be added without needing a HOP ID to clear it. Note that HOP is still in charge of choosing what jobs become public, and they can remove public jobs at any time.
Jobs could also be renamed, so a creative hop could rename security officer, mall cop, and the doctor item to Butt surgeon, so everyone who asks for doctor now gets butt surgeon as their new job title. If you could rename every job, HOP would be more fun.
Job limit: If you want a few custom ID's, or run some kind of limited gimmick, you could create job and make it unavailable as soon as the number of jobs are filled. I suggest a Job limit option be added. A good HOP could also consult with security or medical to see how many doctors they want around later. Anyone with an existing ID is grandfathered into the limit.
tl;dr instead of doing away with ID's, why not give HOP more control over what jobs are available.
Have a few options that lets hop manage what jobs can be given and if they can be assigned without a captain/HOP ID.
New Job works sorta like custom, but instead of just changing the name, it adds a new job that can be assigned. You can pick all the access and then save it, and assign that job at any time.
Going deeper, there could be a public option. If there's a reason to let people get access, like everybody needs guns, instead of getting a line of people and assigning their ID's a new job, you could have an engineer/mechanic build an ID scanner, and make some jobs public. Any job that's set to public can be added without needing a HOP ID to clear it. Note that HOP is still in charge of choosing what jobs become public, and they can remove public jobs at any time.
Jobs could also be renamed, so a creative hop could rename security officer, mall cop, and the doctor item to Butt surgeon, so everyone who asks for doctor now gets butt surgeon as their new job title. If you could rename every job, HOP would be more fun.
Job limit: If you want a few custom ID's, or run some kind of limited gimmick, you could create job and make it unavailable as soon as the number of jobs are filled. I suggest a Job limit option be added. A good HOP could also consult with security or medical to see how many doctors they want around later. Anyone with an existing ID is grandfathered into the limit.
tl;dr instead of doing away with ID's, why not give HOP more control over what jobs are available.