02-17-2014, 01:12 PM
Somewhat related suggestion:
Allow pipe bombs to be stuck on walls, for shits and giggles.
Allow pipe bombs to be filled with thermite, creating a ghetto breaching charge.
- Only effective against the wall or door that it is placed against
- Only a 33% chance to work on rwall
- Fire hazard (obviously)
- Small (~10%) chance of exploding a second or two early
- Will not breach the outer hull
Allow thermite bombs to be used on lockers.
Also, sustained welder usage (say, half the fuel capacity of a welder) should be able to burn through the lock. Very, very slowly.
Allow pipe bombs to be stuck on walls, for shits and giggles.
Allow pipe bombs to be filled with thermite, creating a ghetto breaching charge.
- Only effective against the wall or door that it is placed against
- Only a 33% chance to work on rwall
- Fire hazard (obviously)
- Small (~10%) chance of exploding a second or two early
- Will not breach the outer hull
Allow thermite bombs to be used on lockers.
Also, sustained welder usage (say, half the fuel capacity of a welder) should be able to burn through the lock. Very, very slowly.