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Give some ideas for gimmick rounds
#67
The crew is given half a dozen MechComp vending machines, and is instructed to boobytrap the station as much as possible in order to protect the nuclear disk while the Captain is away. The caveat is that no explosives can be used, and the path to the disk must not be walled off. After a grace period, the sprites for the boobytraps are deleted or changed, and a syndicate team arrives named after the dudes from Home Alone.

Can they survive the less-than-lethal creativity of the crew?
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