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Teleport Pad for Mechanics and Robotics?
#19
QP Evergrande Wrote:Unfortunately, I don't think this is likely to happen. Electronics is close to the cargo bay anyway, and deliveries can be made through belt hell to a place fairly close to robotics. I asked about adding teleporter pads in the SA thread a while back, and the response I got from Dr. Cogworks was that you're supposed to use belt hell, because it's cooler. I'm sure another part of it is that it takes up about five percent of the station's area, so it'd be a shame to make it useless.

Science and Medical even have a shared belt hell bay now attached to outer belt hell. No need to mingle with the plebs in the old Medsci dock.

Though, the problem in the OP is that miners have to either trust QM to be decent, use a pod, or pull their haul onto the mining shuttle to the main station (and then the closest belt bay they can access is the MedSci one anyway). I'd suggest one of these two:

1) A belt hell bay DIRECTLY adjacent to the Mining Shuttle on the main station. Judging by Wiremap, one could just punch out the eastern walls of the "shuttle bay" and put a bay there.

2) Give Mining a barcode computer and add a teleporter destination where the arriving crate is shunted onto Belt Hell. Probably in the Routing Depot somewhere.


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