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Traitor Item questions & tips
#56
Sundance Wrote:
Dauntasa Wrote:
Zamujasa Wrote:Syndicate Borgs can't be killswitched, which is a good and bad thing. Good because, well, they can't be killswitched, bad because it's a huge red neon sign saying "THIS BORG IS A SYNDIEBOT" because they don't show up in the list. (Maybe this could be changed if it hasn't already, I haven't dealt with them for about a month)
make killswitching a syndieborg cause the control console to explode violently

God no. You need to remember that syndieborg only costs 2 telecrystals, but not only that, if the console explode's, it means you've removed one of the main weak points to a roboticist who has made a robotic army.
I'd just make the console count down as normal, but fizzle out and do nothing when it hits 0. Make the borg fart when the countdown runs out v


As for them costing 2 crystals... They're cheap, but you still need to harvest a brain to put in 'em. Given that mindslave implants are 3 crystals and work a lot easier, the cost seems pretty balanced.
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