01-07-2014, 05:50 PM
Kaet Wrote:...several combinations that are not possible normally that would happen now... if we could implement the test chamber to this whole situation, that would be neat.
Like if the side effect of the fake cure would be so devastating that everyone around him would suffer some terrible symptoms or speed up the virus though its stages.
... people who volunteer would not just stick around because they'll surely be the ones who get cured first, since they have a chance of dying in a terrible and painful way.
I really like this idea. Currently the only time people use the test chamber is when they hook up a plasma tank to it and shove people into it via the duct. To melt them. Making it a gamble to be a test subject sounds great, couple this with the randomized recipes and it could be really fun. Don't know if I would personally include 2 items from chem, botany, medical, AND chef, but a way for people to work together would be cool, to an extent. Maybe have three possible Cure Serums of varying effectiveness from cure, to nothing, to pain (or advancing the virus). Have each recipes ingredients hinted at (IE "This serum uses 2 common chemicals found in most hospitals, an acid, and an organic fruit." ) at the beginning of the round, and have the crew scurrying about trying to shove bananas into beakers of sulphuric acid, mannitol, and styptic powder. One would need to make sure that these hints are vague and can mean any number of ingredients, and not something along the lines of "This serum uses a cardiac stimulant" which would obviously translate to "Put epinephrine into a beaker." I think this would be an extremely fun game mode.