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Replace Spy with Gang in Secret Rotation
#8
mozi Wrote:what's the point of being stealthy though. there is no mechanism for determining who other spies are so killing everyone is really the sensible choice there.

I agree. The way it is right now, making an army and killing everyone is the best option if you want to win. An ideal spy round to me would have spymasters sending out their spies low-key, sniffing out places like Cargo, Research, security for gatherings and shit (walking by cargo and seeing the captain, QM, and CE opening laser crates and arming themselves to the teeth is a guarantee you've found a spy ring), or sniffing out PDA messages and stuff. Then hopefully the spies would try to infiltrate each other's groups, maybe by pretending to be implanted or killing a member and taking his place with a voice changer. Then leading the others into a maintenance hall trap with the crew none the wiser, MAYBE killing 1 or 2 civvie snoops.

But you're right, this is way too much to ask of a player in the current system when they can just kill anyone that snoops around their area and slowly expand and murder everything for the win. This sorta relies heavily on a spy honor code to work, or severe changes to the mode.
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