01-04-2014, 10:39 AM
If the idea is just to make it a traitor item or a hidden reward, why would you even bother with the air tank, janky sprite, etc? Why not just add in a gigantic hypospray or one of those weird-ass needle things from Bioshock and be done with it.
I think the entire purpose of his post was that he wants it to be craftable. That's why the sprite looks like it does. Some option for botanists/bartenders/staff assistants that want to be able to inject more than 5 units of whatever, and don't have access to emagged hyposprays and pill dispensers. Putting it somewhere for telescience, (already has chemistry access) making it traitor-only, (can spawn an emag, sleepypens, etc.) kind of violates the spirit of the idea. If it would be too overpowered, maybe discuss ways to tone that down a bit? Instead of just saying "pills exist, so fuck you"?
I think the entire purpose of his post was that he wants it to be craftable. That's why the sprite looks like it does. Some option for botanists/bartenders/staff assistants that want to be able to inject more than 5 units of whatever, and don't have access to emagged hyposprays and pill dispensers. Putting it somewhere for telescience, (already has chemistry access) making it traitor-only, (can spawn an emag, sleepypens, etc.) kind of violates the spirit of the idea. If it would be too overpowered, maybe discuss ways to tone that down a bit? Instead of just saying "pills exist, so fuck you"?