12-30-2013, 07:28 PM
Chike's Review and Shit: Part Two
In my ~three or so hours playing, I've walked down the hall, found a Space Suit, walked into a room, swapped the suit for a gun, and went to bed. Besides all of this, the real-time chat and my research on the Mush wiki has shown that cooperation, planning and paranoia are HUGE things in this game, moreso than our Spaceman game. Entire crew spending days to do research, find Mush's, explore planets for food, fuel, and oxygen, etc. is expected along with calling out people that pass you in the hall for 'Sporing' you.
FINAL Score/Verdict: If you want a game to play for about five minutes every three hours, this is the best choice. Strategy, Intrigue, and Horrible Death abound.
In my ~three or so hours playing, I've walked down the hall, found a Space Suit, walked into a room, swapped the suit for a gun, and went to bed. Besides all of this, the real-time chat and my research on the Mush wiki has shown that cooperation, planning and paranoia are HUGE things in this game, moreso than our Spaceman game. Entire crew spending days to do research, find Mush's, explore planets for food, fuel, and oxygen, etc. is expected along with calling out people that pass you in the hall for 'Sporing' you.
FINAL Score/Verdict: If you want a game to play for about five minutes every three hours, this is the best choice. Strategy, Intrigue, and Horrible Death abound.