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Disarming someone should be harder
#13
Half the time when I try to disarm someone I end up failing 4 times in a row anyway. It sucks when someone gets a lucky hit off, but otherwise you're screwed in every fight ever against a traitor unless you have a proper weapon. Imagine an artistic toolbox rampage. He's unstunnable, undisarmable, and can knock you unconscious in a hit or two. Rampages really don't need any more help, and we shouldn't limit non-harmful fighting options.
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