12-29-2013, 03:09 PM
Sundance Wrote:I agree with the sentiment, but like someone kinda said already, you obey all of the laws.Typically corrupting the AI ends with the AI either too incompetent to help you, being a dick and finding every opportunity to not help you, or simply unable to help you because AI/Borg has very little to directly harm the crew.
If they couldn't make you suicide, they'd just make a law that you should deactivate your turrets around your core so you'd still be equally fucked.
If anything AI's module room could do with a re-shuffling. The freeform and other nefarious modules should be separated put behind another turret/room so the AI could keep the turret on/bolt it for law 1 or 2.
inb4 fun: Turning the AI against the crew should be DIFFICULT and by making it difficult it's far more SATISFYING when you manage it.
Since it's already fairly hard to change laws against a competent AI/crew, it definitely needs more rewards if it's harder. Maybe if guard buddies could go rogue and fire tranquilizer darts or something at the crew, or something to that effect, it'd make more sense. But since you'll typically just get a few assistants stuck on the air bridge, it's fine where it is.