12-29-2013, 04:21 AM
I don't think that an actual cure should be creatable on the station. But having the treatment be creatable could be good.
Basically, if the medicine's going to be creatable, I think the way it should work is this: The recipe is random, but always has the following characteristics:
Requires reagents from at least 2 of Chem, Medbay, Botany, and the Kitchen.
There's a notebook that gives clues as to what could be in it.
It has several different ingredients.
It has a very low yield.
Mixing it is somehow dangerous, creating fire or noxious gas.
Getting your hands on this shit should not be easy, because if it is then it's basically just extended. The point of the round essentially is to make the anti-viral drugs something that A: everyone needs and B: not everyone can get.
Basically, if the medicine's going to be creatable, I think the way it should work is this: The recipe is random, but always has the following characteristics:
Requires reagents from at least 2 of Chem, Medbay, Botany, and the Kitchen.
There's a notebook that gives clues as to what could be in it.
It has several different ingredients.
It has a very low yield.
Mixing it is somehow dangerous, creating fire or noxious gas.
Getting your hands on this shit should not be easy, because if it is then it's basically just extended. The point of the round essentially is to make the anti-viral drugs something that A: everyone needs and B: not everyone can get.