12-28-2013, 11:24 AM
Cogwerks Wrote:I'm gonna work on two things:
1) putting a killswitch command for the AI onto the killswitch console, with the usual warnings and timers
2) a thing to have the AI's suicide verb kick out a command alert about the AI hibernating / going into power-saving mode / bluescreening
Suiciding could then start a timer, let's say 10 minutes, after which a check is performed- if the AI core is still intact, then the job becomes available for a latejoin person to take over (probably with the laws reset)
But why? It's not going to change anything and if you put a big fuck off command alert when the AI dies it doesn't make it a viable tactic for a traitor to kill the AI, which is just shit. I don't understand the train of thought being put into changing what works. What's the point of assassinating an AI by pulling it's brain out if by doing that you're guaranteeing someone else can spawn in as an AI? You're pretty much cutting off an entire tactic just because some AI players are garbage.