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Ways for more departments to make money
#12
Sundance Wrote:From reading another thread, here's a super awesome idea that I improved/stole
Currently the budget is made up of 3 things:
1. Payment: Where your wage comes into play. Not entirely important just yet, but getting there
2. Shipping: Probably the most important, as it's the one that's responsable for buying/selling
3. Research: Genetics. That's it.

We should completely change this, departmentalise it, and merge the payment with each department. Each department is in charge of it's own budget, and wages are calculated as standard wage + % profit. This way if a department is making serious moolah, their wages will be pretty kickass, possibly making 20k by actually doing their job. On the flipside if a department goes bankrupt, nobodys wages are effected bar that department
So what the new budget computer would look like:
1. Civillian
2. Maintainence
3. Research
4. Medical
5. Personelle
Maintainence is the new shipping budget, but also is responsable for qm/miner/engineers wage.

Add more budget computers in every head room. Make it so each head can only access his own budget (rd accesses research, hos/captain personelle, etc) but the hop has his own in his room, with full access to everything, which he can pin lock with 4-digits. The 4 digits are stored in each head budget computer, so if the code is 2364, rd can see 2, while the md can see 3, etc
now a traitor who wants the station budget needs to work for the money, he has to crack the code. He can always mindslave the hop, but where's the fun in that?

yes please
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