Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Official Traitor Items Discussion Thread (Wonk)
how about this:
Repulsion armour. Pretty expensive. Comes with a pair of Magnetic Boots.
Requires power to function. You can either slot in new charged power cells or jack directly into an APC and suck power out of it(you have to be standing right next to it, though). When turned off, basically acts like a sec's body armour. When turned on, generates a Repulsion Field. Any projectiles shot at you will bounce off in a random direction, flashbangs and other forms of area stun won't do anything to you, melee weapons and pointblank shots will reflect back and hurt the attacker, and anyone stupid enough to punch or grab you(or try and strip you) loses an arm. Explosives overload the field and can still hurt you, but it's like you're wearing EOD armour. Doesn't eat power all that fast but leaving it on has downsides. Firstly, it repels everything, so you can't pick things up while it's on(anything already in your hand stays there though) and attempting to use medical supplies on yourself will result in them flying across the room. Secondly, it repels EVERYTHING, so you need an internal air supply or you'll suffocate. Thirdly, it repels EVERYTHING, so if you were shot previously turning it on will result in the bullets in your body violently tearing themselves back out. Fourthly, it repels EVERYTHING, so if you don't keep the magboots on it will start repelling the floor and send you rocketing around uncontrollably.

On the bright side though punching someone would cause the field to send them flying.

The idea essentially is that you're functionally invincible with it turned on but keeping it turned on for long periods of time will prove difficult, since whenever you need to pick something up, refill your air or power supplies, or use any kind of medicine on yourself you have to turn it off, and if you get shot turning it back on will really hurt and you'll probably need to turn it back off and heal up again.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 17 Guest(s)