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Ways for more departments to make money
#10
Sundance Wrote:
mozi Wrote:i think we need more stuff worth buying before adding in more sources of money or we end up with hyperspaceinflation. imho

qm right now is pretty much golden, it's one of the most functional jobs on the station. The only issue is that there's no real reason to buy a large majority of the stuff. No need to buy...because the station is stocked to the brim with whatever's In the crate.

So that already means more stuff in qm: 1x chemistry dispenser refill

The hop/captain should have the alert system that qm gets, and he can give entire departments bonuses (from the finance computer) when they see certain sectors making moolah

Yeah, the chem dispenser might need to be scaled back a bit. Unless you deliberately dump it out, you'll never run out in a regular round. And even if you do, scientists can just go to the bar and work there. (the bar stops functioning 10 minutes in with most barmen, it's not like they're going to miss anything)
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