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A Medbay layout tweak.
#17
[Image: B9sUevD.jpg]

Had some free time, so I went ahead and drafted my own version.

The waiting room, pharmacy, break room, robotics bay, morgue, and cargo belt system are all unchanged.

The lower part of genetics, monkey pen, and part of pathology were all moved down by one space, mostly because I wanted to preserve the current separation of the different parts of the station. The sleeper pods in the lobby were moved up one, and a few spaces of maintenance were shaved off for them- One of the emergency lockers was removed. I think there's too many of them lying around anyway.

I shrunk the two recovery rooms to one bed each, which makes perfect sense to me, and gave them an exterior window. Next to that is the MD's office, which is the same size but rearranged a bit. On the extremely unlikely chance that the MD ever went in there, they could have a good view of the surgical theater and genetics. Cryo, of course, got moved to where the MD's office was before. I totally didn't just copy-paste and horizontally flip the old cryo.

And finally, the surgical theater. This version is about the same size as the current one, and it keeps the two main medbay corridors at three spaces wide. It has everything in it that the current theater has, except for the head surgeon, but his spawn point can be moved anywhere. The surgery tables are in the same place relative to the main doors, but the medical vendor has been moved much closer for easy access. Like Captain Bravo, I separated the theater into a prep area and a surgery area, and following his suggestions I swapped the positions so the equipment is easier to get at without interfering with someone's treatment. The prep area should house all general equipment- belts, glasses, gloves, masks, etc. while the surgery area has all the surgical tools and medicine. I forgot to put in the intercom, audio recorder and lighting, but I intended for those to be in there as well.

There's also a port-a-medbay receiving area, as you can see. It may be hard to make out, but there are glass walls on the top and bottom of the area so people don't just go walking through it.
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