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Traitor Item questions & tips
#18
Bar the hints that were already stated..

Denomatrix cartridge, insert it in, scan for peeps, activate and minimize the window and drag the window to the up-right corner. Put it on your belt slot. You don't have to take it out to take out your people, you can literally blow people up while walking. Denomatrixing the AI will temporary disrupt him

If you're a detective, combine the powersink plus the stun rounds you can get in the GM. With your thermals you can hunt in the dark and people can't hunt you. Smash them red alert lights. Pretty devastating, and is something I do often when mindslaved hos with thermals is turn off the lights off in the room. But with the detective this works very well. If your not the detective, then murder him for his thermals.

Something I have done with many surprise weapons, that's derringers and stuff similar, is smoke a joint, murder someone, then lie on the floor beside them and scream for help on the radio. It'll come out as Sundance stammers (due to the fact you're stoned) "HEEELLLPPP" and more often than not people will come faster to your aid (and faster into the trap) than if you were to say it without a stammer

Syndicate cig's are fantastic for getting rid of bodies.

The cloaking field generator is really good for assault as well as mischief. Example is once I activated one outside chemistry in space as a miner and spaced all the chemists by the simple fact they couldn't see me.

I can confirm with the boost that the derringer pistol is fantastic now at taking out security officers. It works particularly well in wasd mode due the fact you can ctrl+w it out.

Dna scrambler is hilarious for changing the ID of someone else rather than yourself, for example the captain.
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