3 hours ago
(This post was last modified: 3 hours ago by Lord_earthfire. Edited 5 times in total.)
(4 hours ago)Kotlol Wrote: Also I asked to refrain from these kinda things. Just put things to the list of smaller things we can look over.
True, the recent discussions just left a sour taste in my mouth, and my gut reaction was like that would pour oil in the fire.
Anyway, my list of bigger things i think need removal/rewrite/rework:
- Limb code (I just left that place for a PR... horrid, that needs an internal rewrite)
- Botany Tray Homeopathy (The mechanic where chems never truly deplete from trays. That one is actually a load-bearing bug in chemistry code. It will require a new mechanic to replace the lost set-and-forget mechanic)
- Quantum Telescope Pity mechanic (Repeatably denying the rewards from the Quantum Telescope just to be offered a starstone asteroid is not an enjoyable process for the miner and kinda feels like mechanic-abuse, even if it is intentional)
- Scientist. That role has almost no goal on the station and is mostly a "fuck around and cause problems" department. They need a system to give whatever they are doing a goal and a meaning. And i say that with scientist being one of my most played roles.

Goonhub