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[DISCUSSION] Medical Pharmacy vs. Chemistry
#58
(7 hours ago)Lord_earthfire Wrote: I don't think we should give scientists access to the chemlsb, if we split it off.

Maybe they can have a chem dispenser in a lab somewhere for basic chems, but idiots tiding in your department is just awfull.

Although i seriously doubt scientists need chemistry access when "making chems" stops being their duty.

WOW IT'S ALMOST LIKE CHEMISTRY IS A BRANCH OF SCIENCE OR SOMETHING 

I really would like to remain civil here but this is threatening like the only thing I still play this game for and I think it's both fundamentally ridiculous to remove something integral to science from science, and also would suck as a person who regularly plays that job and is passionate about.

I like the gameplay of scientist a lot. you sign up, and you're given a wide selection of different things (artifacts, teleportation, chemicals, toxins, ETC) to learn and mess around with. these groups of science are interchangeable, artifacts have chemicals, teleportation can pull in artifacts, teleportation can send bombs away, the moment you tear something out of that loop you're going to really ruin someones day, and for no real reason too.
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RE: [DISCUSSION] Medical Pharmacy vs. Chemistry - by GARGATHUGANOKSREVENG - 7 hours ago

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