12-04-2013, 07:47 PM
Here's a potentially cool idea.
Server sees a low number of deaths and destruction over a number of rounds, e.g tracks burn, suffication, toxin, and brute damage over a number of players and averages them out).
if the server is boring (e.g everything is a-OK) Zany could be more likely to happen automatically.
The Exact Opposite happens if a bunch of admin gimmicks that kill everyone happen a lot, or if someone happens to go on a bomb spree and kill everyone.
Serious is more likely to occur.
e.g nice and peace and quiet... or is it?
This would let players go back to playing a normal round, but also make sure that normal rounds don't get boring.
Normal rounds being the dead chaotic center that could go either way.
You could tie it into that server heatmap so maybe people could see a level of activity.
E.G
LLJK3 IS REALLY HOT RIGHT NOW, DON'T GO NEAR IT IF YOU DON'T WANT TO BE BLOWN UP FOR SOME REASON.
LLJK4 IS COOL, WE'RE PRETTY SURE IT'S SAFE ENOUGH.
Server sees a low number of deaths and destruction over a number of rounds, e.g tracks burn, suffication, toxin, and brute damage over a number of players and averages them out).
if the server is boring (e.g everything is a-OK) Zany could be more likely to happen automatically.
The Exact Opposite happens if a bunch of admin gimmicks that kill everyone happen a lot, or if someone happens to go on a bomb spree and kill everyone.
Serious is more likely to occur.
e.g nice and peace and quiet... or is it?
This would let players go back to playing a normal round, but also make sure that normal rounds don't get boring.
Normal rounds being the dead chaotic center that could go either way.
You could tie it into that server heatmap so maybe people could see a level of activity.
E.G
LLJK3 IS REALLY HOT RIGHT NOW, DON'T GO NEAR IT IF YOU DON'T WANT TO BE BLOWN UP FOR SOME REASON.
LLJK4 IS COOL, WE'RE PRETTY SURE IT'S SAFE ENOUGH.