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[PR] Resecure Listening Post
#5
I'd say this is a good change. If this gets test/merged I'm hoping for more ransom and kidnapping gimmicks now that syndies have an always-available secure area to get back to which can be breached into with enough effort. (it was previously nigh inaccessible to non-antagonists iirc)
If security needs to get in there it's quite easy to authorize the armory (assuming a communicative team/captain) or just ask the HoS and get the required breaching hammers or charges.
Just how security has a safe area to retreat to and remain in for some time, the syndies deserve one too.
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RE: [PR] Resecure Listening Post - by Piesuu - 7 hours ago

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