Yesterday, 07:04 PM
(This post was last modified: Yesterday, 07:12 PM by glowbold. Edited 1 time in total.)
kinetics phasing through walls/windows is a bug. they do need re-balancing with gravity making their effective range infinite
Edit: i can confirm there's a visual bug with some kinetics phasing through walls, but the projectiles do not appear to carry damage.
Edit: i can confirm there's a visual bug with some kinetics phasing through walls, but the projectiles do not appear to carry damage.

Goonhub