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Nerf / Retune Shotgun Pod.
#8
Yeah uh... I got hit with what seemed like a *single* pod SPES projectile at point blank and instantly got deepcrit - passed out for like 15 seconds and died within a minute even with Regeneration and Adrenaline Rush.

Perhaps we can tune back how powerful each shot is, then if it's still a problem, add a cooldown system. We can still keep infinite ammo, but give it a limited buffer that gets passively refilled with an ammo synthesizer (especially if we give the pod a HUD element that shows your ammo count). Wouldn't be opposed to a dedicated ammo fabricator secondary system that takes ingots to run though, especially as this would force players to choose between cloaking and ammo sustain.
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Nerf / Retune Shotgun Pod. - by Nerkson - Yesterday, 06:38 PM
RE: Nerf / Retune Shotgun Pod. - by Ikea - Yesterday, 10:59 PM
RE: Nerf / Retune Shotgun Pod. - by aft2001 - 7 hours ago

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